By default the game is turn-based (although you have the option to change that to real time once you complete the tutorial for the first time), and on each turn, you get two actions. The tutorial is maybe a little slow paced for people familiar with the basic concepts involved in hacking games, but it was just about perfect for me. Since your skills might have atrophied a little while you were locked up, they give you a couple of easy tasks to get you back on your sneaky cyber-feet, as it were. A friend sets you up on a pretty basic system, and you’re ready to jump back into the game. You play as Data, a pretty serious hacker who has just recently – and just barely – gotten away with it. While I won’t say that Midnight Protocol makes hacking simple, it wasn’t nearly as overwhelming as I had feared. Because of this, hacking games have never held much appeal for me – sure, it’s a cool concept in the abstract, but I always figured I’d have to know something about how to talk to computers to have it not just be a big ol’ confusing mess. I’m honestly not sure if it’s unusual or not, but for someone who’s so very much attached to her computer (and has been for most of her life), I have never really had much interest in programming.
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