![]() ![]() Just because my focus has always been what's right in front of me, you know? In this case, in beating Brock Lesnar. I don't think it's really hit me how much I'm represented, or how much of what we would call-as far as being a wrestler or a member of the roster-how much equity I have just within the company. I knew the same thing in terms of having 33 different variations. Did you realize that you were so well represented in this game?Ĭody Rhodes: I don't think it's really hit me, in general. ![]() They cover pretty much every version of Cody Rhodes that you have portrayed on WWE television. And they told me that there are 33 Cody Rhodes cards in WWE Supercard. GameSpot: I wanted to start out by throwing a number at you. And if you're wondering whether or not he had any input on how his character looks in the video games, we'll let Rhodes explain how "petty" he can be about his own character design. The "American Nightmare" is not only represented in 2K's latest title, WWE 2K23, but his character is alive and well in the WWE Supercard mobile game, as well. He can be moved, of course, but it quickly becomes annoying.Before then, Rhodes, also known as the "American Nightmare," spoke to GameSpot about preparing for Brock, his story with Roman Reigns not being finished yet, and his return to WWE video games. It works fine for the most part, but as a large robot that takes up a lot of screen real estate, SAM often blocks the view of certain objects. Sometimes SAM needs to do something that Tina can’t, or vice versa. This dynamic extends to interacting with objects as well. Conversely, SAM is able to shmooze his way into gathering information by flirting (perhaps unwittingly) with a female android who wouldn’t otherwise offer up any details to Tina. For example, a sexist, grumpy old man with a vendetta against robots is far less willing to talk to SAM than he is with Tina (especially since he thinks that Tina is a boy). You’re able to switch between playing as Tina and SAM, resulting in different conversations taking place depending on who you're playing as. None of the puzzles are overly difficult, though - most of which can be figured out by hints from Tina or SAM, or through conversations with other characters. Tina and SAM’s life becomes a bit more adventurous once they learn more about Tina’s past, and why it is that the megalomaniac Rumpf is searching for them.Įncodya is your typical game in that regard - find an obstacle that needs to be overcome through the use of an inventory item that can be found in one of the various areas around the map, rinse, and repeat. The year is 2062, with the city controlled by mega-corporations, propaganda, and surveillance, with the deplorable Mayor Rumpf at the helm. In Encodya, you take on the role of Tina - a nine-year-old orphan who is surviving on the streets along with her robot companion, SAM-53, who was assigned to her at birth, as is the case with all newborns in the futuristic, dystopian city of Neo-Berlin. Although some of the story beats and puzzles are a bit too convenient, Encodya offers up a heartfelt narrative that is worth playing for any fan of point-and-click adventures. Encodya - from developer Chaosmonger Studio - takes a spin at the genre through a point-and-click adventure. Cyberpunk 2077 may be in the rearview mirror - at least until it can get itself sorted out on consoles - but there’s zero indication of the cyberpunk genre itself slowing down.
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